

M1 doesn’t inherently act any different than M2 or M8 and there is no order of operations that has to do with their numbering scheme. Don’t pay too much attention to the number name of the modifier though, as that is simply to tell them apart. Not only that but for each mapping in Traktor, there are only a total of 8 modifiers to work with, each named with an M (for modifier) in front of the number like M1, M2, M3,…M8. But more specifically, the Traktor modifier is a variable that can only be an integer value ranging from 0 to 7. Y’know, like how you probably learned about in algebra with some example like X+1=3, so what is X? …and yes, it’s 2. Put simply, a modifier is a basic variable. Now for all of you out there with some mapping experience this may not be a revolutionary article for you but don’t write it off just yet! The Traktor modifier is a fundamental component to any mapping beyond one-to-one function assignments and there are often a lot of misconceptions in exactly how these modifiers work. Have you ever been inspired with an amazing idea of how to take your MIDI controller to the next level by making your own custom super DJ mapping only to find yourself (shortly after) confused, frustrated, and ultimately stumped when dealing with Traktor and its Controller Manager? Chances are, some of you got scared off before even attempting it but never fear, I (Flashflooder) am here to break down the Traktor mapping basics in a simple and layman friendly manner.įor the most part, this primarily all comes down to one key mapping feature in Traktor, the MIDI modifier.
